Final Fantasy VII - Midgar (v2.0)

By Szico VII
Date: 03-27-2005
Version: v2.0

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MAP NAME : Final Fantasy VII - Midgar v2.0 (Possible update into SIEGE gametype/If any horrific error's are found)
UPDATE FOR : Final Fantasy VII - Midgar
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MAPPED BY Szico VII
MSN: szicovii@ntlworld.com
E-Mail: szicovii@ntlworld.com/szicovii@jk3files.com
AIM: Szico VII

www.szicovii.tk
www.gamearea.tk
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MAP Version : Final Fantasy VII, Midgar (Version 2.0)
New Textures: Yes
New Music: Yes
MAP Type : FFA, TFFA, Duel, Power Duel

BOT ROUTING: No, until someone offers
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Map Installation : Unzip the contents of the zip into your JK3/GameData/Base directory,
and you're all set to go
INTEGRATED ASSETS: As well as the main map, this also contains a new vehicle model (just the one, with multiple
skins,) a new NPC and his sword, and a new static model. These are all included in the same pk3 as removing them
could make the map unstable on pure servers.
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UPDATES:

- Whole map remade from scratch, with most noticeable improvements in FPS, even on the highest settings it should be easily
playable with a decent card. If you experience low FPS, let me direct you to your GFX card's AGP settings, google search it
if you're unsure what this is and turn it to the maximum available for your pc. For PCI Express users, this map should be a
breeze on your cards. If you use an old PCI card, I'd reccomend you stay away from JKA altogether :) Higher power processor
2.0ghZ+ reccommended, as this map seems to be drawn down by the number of poly's rather than the gfx quality.

- 2 major new areas added: Chocobo Ranch, Battle Square. I had to balance them between realism and playability/enjoyment
so expect some differences between the game and this, but don't worry, it is for the best ;)

- Rehaul/Redesign of most areas (e.g. the Slums), improved lighting and accessibility to all areas through teleports/lifts e.t.c

- Seperate duel map of the Battle Square.

- Two special minigames. The first is the battle square challenge. Press the switch at the top to face an onslaught of
increasingly powerful enemies (This is only available in the FFA). The second is a series of 10 hidden switches which
unlock the elusive gold and silver chocobos when all have been found and activated.Try shooting them or pressing them, btu watch out
for sephiroth!

- New vehicle, the chocobo! Comes in Red, Blue, Green, Yellow, Gold, Black, Purple and Silver. Each has different attributes.
All respawn.

- Many others which you'll just have to find out :D

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Map Play (Midgar v2.0): Simply go into your multiplayer menu and select 'Midgar v2.0' from the list under FFA/TFFA/Duel/Powerduel.
(Battle Square):Simply go into your multiplayer menu and select 'Battle Square' from the list under Duel/Powerduel.
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CREDITS:
Almighty_Gir: For general support with FF7 knowledge and help, and at least trying to do the midgar zolom model.
Miroku314: For his great shinra logo and additional texture work.
ORiON: For making the cool NPC's, the weapons, general support and improving both the sephiroth and chocobo skins.
Antizac (DAK): Chocobo skins, Sephiroth model conversion and skin/Chocobo skeleton, weighting, animations e.t.c.
Wade/GothicX/Lukeskywalker1: General mapping help.
Hunter: For a good chocobo model given the time he had :)
Kx20: General Help and references pics.

Beta Testers: ORiON, {SoE}Darkwraith, {SoE}SpinJnr, Antizac, Almighty_Gir,minilogoguy18,
RinkXing,S3phiroth, Wade, MonGo05, supermie, fredthefat, iceydamo,*vas*rocky,
Nozyspy.

General/Moral Support: {SoE}Clan, all of the above, {TBV}Mike,{NJO} Clan, all of Gamingforums,
DarkRyu

Personal Notes: A massive thank-you to absolutely everyone who helped with any part of this map, all my MSN contacts who provided
me with inspiration and ideas, a big thank-you (Sorry I can't list you all) and also to everyone mentioned above
People at map-review.com and their tutorials/editing references were great, and definite thanks to all the
interest in beta-testing.

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THE MUSIC IS NOT SUPPORTED BY NOBUO UEMATSU, or Squaresoft
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & (c) LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSERS.
NOR IS IT SUPPORTED IN ANYWAY BY the makers of the best RPG ever, Final Fantasy VII. [though I wish it was :) ]



IMPORTANT
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AC MASAMUNE SWORD IS NOT TO BE USED WITHOUT PERMISSION FROM ORiON
CHOCOBO MODEL/SKIN IS NOT TO BE USED WITHOUT MY PERMISSION
SEPHIROTH MODEL/SKIN IS NOT TO BE USED/RESKINNED WITHOUT MY PERMISSION
NO ELEMENTS OF THIS MAP MAY BE USED/RIPPED.
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